Winrate by number of games the summoner has played on this champion.
Game duration
Winrate by final match length.
•Put E behind the exit they want rather than directly on top of them, because Aurelion Sol gets much nastier once lane trades and river fights force people to choose between walking through Singularity or giving up space
•In lane, ask which enemy spell makes your Q illegal and do not W first; his clean turns start after that answer is spent, when flight actually changes the beam instead of announcing yourself
•Treat side waves and objective setups as places to pre-build bad terrain for the next fight, and get there early enough that the enemy has to enter through your zone, because Aurelion Sol stays unusually live in long games even after rough starts