Winrate by number of games the summoner has played on this champion.
Game duration
Winrate by final match length.
Timeline
Daily winrate across the last 90 days.
•Lane on Ornn is usually one Q post into one brittle proc, and if W whiffs or gets flashed you should usually take the short trade and leave instead of forcing a longer fight with no clean contact left
•A lot of Ornn hands-diff is knowing that W only covers the displacement that would throw your combo off script, then buffering E early enough that the pillar hit or escape still happens through the incoming CC window
•Ornn’s real payoff comes when the game compresses back into walls, ramps, and pit entrances, because he is unusually good at surviving a rough early gold state and then taking over later grouped corridor fights, but much worse if the game stays stretched in long side lanes