Winrate by number of games the summoner has played on this champion.
Game duration
Winrate by final match length.
Tier
Winrate across ranked tiers.
Starters
Boots
1st item
2nd item
3rd item
4th item
5th item
6th item
Primary
Primary
Keystone
Row 1
Row 2
Row 3
Secondary
Secondary
Row 1
Row 2
Row 3
Shards
Offense
Flex
Defense
•Place W slightly off-angle, land E, then throw Q after the slow shows the dodge; on Zed, the shadow’s angle is usually what lands the combo, not raw speed
•A lot of bad Zed lanes start when you spend W into a dead-even wave and have to stand there honestly, so trade when the shadow also leaves you a lane you still control after the combo
•Zed’s map usually opens when mid starts costing people caster minions and side-wave catchers stop walking up into shadow range, and the recent data backs that lane-earned 1v1 pressure more than random early wandering